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John Carmack

New VR optimized forward renderer for UE4 is on github to help all devs build even better VR developer.oculus.com/blog/introduci…
Retweeted by John Carmack
We’re excited to announce that we’re joining Facebook and making many of our products free! twobigears.com
Retweeted by John Carmack
OVRMonitor 1.0.3 is out now... with CPU Scheduling events, memory allocation hooks and more! developer.oculus.com/downloads/
Retweeted by John Carmack
so i made a thing. a very big PCB with 4304 components. A 6502 microprocessor. tubetime.us/?p=346
Retweeted by John Carmack
Gear VR Expands to Include Facebook 360 Photos, Over 250 Apps, and New Video Content: ocul.us/GearVR
Retweeted by John Carmack
No smoldering corpse, but I hope the critter that chewed through my Tesla charger cable got a hell of a shock.
@ID_AA_Carmack It was known as "The Beast" at the track when I had it, detuned to ONLY 750HP
Retweeted by John Carmack
New side project: price tags on Google Calendar events based on the inferred hourly rates of participants.
Retweeted by John Carmack
Came across some old dyno sheets from my turbo Testarossa in '98. First run to hit 1000 HP at the wheels.
Me in @Minecraft @oculus VR with my son, filming him building because even in VR, I'm still a dad.
Retweeted by John Carmack
Minecraft Gear VR is live!
Crazy stat! The avg Web page size today is equal to installing Doom back then! Via @mathewi. mobiforge.com/research-analy…
Retweeted by John Carmack
For PBR folks, it is interesting to contrast lights seen through frosted glass and reflected by whiteboard-wall.
After judging HackDFW. Some very good projects!
OZWE’s critically acclaimed #GearVR title Anshar Wars 2 receives multiplayer update: bit.ly/1qwD908
Retweeted by John Carmack
@ID_AA_Carmack Next time you hit the gym, try to find this normal distribution.
Retweeted by John Carmack
Gaussian distributions in action -- archery target
I had a bug (centroid of all points instead of all but worst). This is what it should look like:
Fun time learning about and implementing en.wikipedia.org/wiki/Nelder%E2… (unrelated to my rasterization library comment)
The Difference Engine
In the GDC Ms. Pac-Man Postmortem, revelation they used a LITE BRITE for BITMAP PROTOTYPING
Retweeted by John Carmack
Welcome to the Virtual Age, a new blog from Michael Abrash, Chief Scientist at Oculus: ocul.us/VirtualAge
Retweeted by John Carmack
 
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